Jan 07, 2008, 01:31 PM // 13:31
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#21
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Always Outnumbered
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No. Go away.
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Jan 07, 2008, 02:04 PM // 14:04
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#22
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Furnace Stoker
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Some fun stupidity could be nice for once but *only in a separate arena*. Don't affect real arenas, ha, gvgs...
Those skills aren't balanced for PvP, many got no viable counters and some are really imba. PvP with those skills could get degenerate and retarded after very short time so it would have to be just a short event. And no good rewards for playing it, only fun (maybe a little faction, but it shouldn't turn into dumb degenerate farm fest)
Oh, and max or better set at a reasonable levels the attribute level of those skills for the time of the match, for example just put them all at their middle power, regardless of title ranks.
/signed but with all above restrictions
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Jan 07, 2008, 02:59 PM // 14:59
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#23
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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/signed
Yes no rewards.
I want players to see just how overpowered the PvE skills are since they seem oblivious to it.
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Jan 07, 2008, 03:06 PM // 15:06
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#24
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Krytan Explorer
Join Date: Oct 2007
Location: Tampere, Finland
Guild: Keep Dreaming [Yawn]
Profession: E/
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Shout spike with r10 you move like a dwarf and finish him.
three, two, one *everyone does 640 dmg and some do deepwound and addittional 80 damage* Nice, we just insta spiked ursan tank.
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Jan 07, 2008, 04:20 PM // 16:20
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#25
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Emo Goth Italics
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/notsigned
WTF?!
SY/TNTF para...Ursan PvP...wth are you thinking??
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Jan 07, 2008, 04:30 PM // 16:30
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#26
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Wilds Pathfinder
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I'll sign if no rewards and the weekend after, all mobs in PvE are running fotm/ex-fotm builds with pinpoint coordination. I'd enjoy the delicious pages of QQing.
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Jan 07, 2008, 04:31 PM // 16:31
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#27
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Lion's Arch Merchant
Join Date: Jul 2005
Location: CA
Guild: [Ryuk]
Profession: W/A
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Dear user,
gtfo pvp
Sincerely,
. Kenshin
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Jan 07, 2008, 04:32 PM // 16:32
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#28
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Ascalonian Squire
Join Date: Dec 2006
Location: East Sussex, England
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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/notsigned
Stupid idea, I play PvP to get away from all the PvE stuff, not to have it cross-over.
It would just be incredibly one-sided as some profession-specific PvE skills pwn other ones.
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Jan 07, 2008, 04:34 PM // 16:34
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#29
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Netherlands
Profession: E/Mo
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/not signed
They are pve only for a reason. They are way the strong for pvp. Almost eveyone would go use those skills in that weekend, and you can not spoil a weekend for people who just want to play normal.
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Jan 07, 2008, 04:43 PM // 16:43
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#30
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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/notsigned we have HA'ers screaming at us for running gimmicks never mind full Ursan teams :P
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Jan 07, 2008, 04:45 PM // 16:45
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#31
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Dear you:
No, uninstall please.
- With warmest regards, Snow Bunny
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Jan 07, 2008, 04:59 PM // 16:59
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#32
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: Nite
Profession: A/D
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Quite coincedental (not ironic >.>) how a simple PvE -> PvP with rewards event recommendation can turn into a semi-flame war. And with nothing else to say except that I hate PvE and everything it's about...
/notsigned
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Jan 07, 2008, 05:06 PM // 17:06
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#33
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Desert Nomad
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I challenge anyone here to come up with a more retarded idea.
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Jan 07, 2008, 05:08 PM // 17:08
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#34
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Grotto Attendant
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wtb less pve geeks in pvp
if you like pve only skills, go and use them in pve, and avoid pvp
/notsigned
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Jan 07, 2008, 05:09 PM // 17:09
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#35
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Wilds Pathfinder
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I think the guy who said something like "BHA is easy to deal with, just pre-cast mending touch, or is that too pro?" was worse. But not by much.
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Jan 07, 2008, 05:12 PM // 17:12
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#36
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by lyra_song
I want players to see just how overpowered the PvE skills are since they seem oblivious to it.
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I don't see anyone saying they're balanced.
/notsigned, for sanity's sake.
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Jan 07, 2008, 05:58 PM // 17:58
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#37
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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Jan 07, 2008, 09:47 PM // 21:47
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#38
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Sab
I challenge anyone here to come up with a more retarded idea.
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Weekend Event: GvG Extravaganza
All guilds are automatically bumped up to 1200 rating, Random Entry GvG Outpost implemented.
GOGOGOGOGO RA GVG CHAMP FARMING 111!!!!11!
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Jan 08, 2008, 12:05 AM // 00:05
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#39
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Wilds Pathfinder
Join Date: Dec 2006
Profession: E/Me
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Norn Spike FTW! And i was gonna make this forum but afraid alot of ppl would not sign
/signed
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Jan 08, 2008, 12:34 AM // 00:34
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#40
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Orange Milk
PvE Only skills are for PvE, they were created because of all the farmers who cried because Skills they use get "nerfed" becasue of PvP.
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I fixed your post for you.
And yeah, people should see how ridiculously overpowered some of the PvE skills are. A weekend with PvE PvP would be mayhem. Could be fun... until the optimal build was discovered.
Last edited by Numa Pompilius; Jan 08, 2008 at 12:37 AM // 00:37..
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